Action
Defend the skies of fair Britannia against the oncoming hordes.
Description

FAQs

Screenshots
Ace of Skies Features
  • 20 spiffing levels!
  • 6 challenging Achievements!
  • 4 versatile plane upgrades!
  • Dubious historical accuracy!
  • FREE gameplay!

Description

Take to the skies with a stiff upper lip in our period top-down shooter, and give those rotters 'what for' over 20 challenging levels. Shoot down enemies to earn upgrades to your plane's speed, manoeuvrability, weapons and armour, and call in trusty wingmen to help deal with the tougher foes. Then take on the never-ending Arcade mode and prove yourself as Ace of Skies!

FAQs

1. In what time period is Ace of Skies set?

Ace of Skies is set during a time of war. Several wars, in fact, including some imaginary ones.

2. Wait - is that a UFO?

Of course not. None of the flying objects in this game are unidentified, not even the alien space craft.

3. What's the best upgrade strategy?

FunOrb boss Mod Korpz goes for armour and guns, nimble-fingered designer Mod Thomas chooses wingmen and speed upgrades, and developer Mod Nirdgirl favours guns and turn speed. Everyone has their own style, so experiment to find yours.

4. What are the minimum specifications for this game?

The minimum specifications we recommend for this game are:

  • 1.0 GHz
  • 128 MB RAM

The recommended specifications for getting the most out of this game are:

  • 1.5 GHz
  • 256 MB RAM

Below is an explanation of the terms in our technical specifications.

Megahertz (MHz) / Gigahertz (GHz) is a measure of how fast your computer's processor is. This affects how quickly you can run things like games and applications.

Megabytes (MB) are used to measure how much memory your computer has. This affects how quickly your computer runs when using large programs such as games, or when you run a lot of programs at once.

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FunOrb Members' Benefits

Members get:

  • Fullscreen mode.
  • No adverts during gameplay.
  • Complete access to all members-only content on FunOrb.

Development Team

Development: Stacy S, Thomas D
Graphics: Jess H, Laura W
Audio: Grace D
Quality Assurance: Michael T, Ken W L, Joe C
Editing: Gabriel M, Ian D

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